Team Comtress 2 Update - October 14, 2025
Over the past few days, we’ve shipped the following updates:
- Linux updates
- Released Linux x64 dedicated server binaries
- Added support for running Linux dedicated servers without a running Steam client
- Fixed an occasional server crash upon client join related to Linux environments
- Upgraded Steam Linux Runtime environment from 1.0 to 3.0
- Improved usability and instructions for the Linux client with itch.io
- It’s recommended that you do not use the Flatpak version of the itch app
- Enhanced accuracy of aiming angles when spectating someone in first person
- Enhanced accuracy of Wrangler laser dot position for other players
- Added on-hit effects for repairing and upgrading a building with the Wrench
- Fixed various visual and HUD elements being desynced on loadout change (for example, the player model panel not using your current weapons after a loadout change)
- Fixed votekick not banning the user properly
- Fixed class configs not executing in various cases
- Fixed weapon configs not executing after the class config
- Fixed various issues with spawn handling
- Fixed being able to bypass respawn restrictions in competitive games by never leaving spawn
- Fixed respawning from a resupply cabinet in competitive games not re-anchoring the spawn to their new spawn position
- Fixed various issues with weapon firing
- Fixed weapon fire states being delayed or glitched on the following weapons: Rocket Launcher, Crusader’s Crossbow, Righteous Bison, Pomson 6000, Grappling Hook
- Fixed projectiles clipping through the camera on local servers
- Fixed various issues with facestab verification logic
- Crit from behind melee attribute is now shared with backstab detection
- Optimized server inventory sync
- Fixed some debug optimizations not being applied
- Fixed the Eureka Effect teleport menu being available before it was ready