Team Comtress 2 Update - October 20, 2025
- Disabled legacy network file packet system. Effectively disables sprays, but these will return later in a modern system.
- Fixed some issues with new competitive preround spawns system
- Fixed spawn system interfering with competitive match summary screen
- No longer spawns in hurt triggers or respawn rooms
- No longer spawns in areas from where the contested point is unreachable
- Fixed being able to cancel an Übercharge by picking up another dropped Medi-Gun
- Medi-Guns now go into an activated state when using ÜberCharge
- When an activated Medi-Gun is picked up, the ÜberCharge is resumed
- An activated Medi-Gun loses charge, when dropped, 2.5x faster than normal (25% per second instead of 10% per second)
- Fixed being able to preserve Vaccinator charge by picking up another dropped Medi-Gun
- Teammate avoidance collision is now disabled in competitive games, pending a fix to this mechanic.
- Fixed being unable to use items after picking up a dropped weapon while a consumable action item is equipped
- Tick threshold for preservation of blast jumping state reduced from 4 ticks to 3 ticks
- Players which have not joined a team are now properly affected by the AFK timer, and can be vote kicked
- Fixed a common case of a crash from custom HUDs
- Fixed a case of custom HUD with custom menus causing freezes
- Changed how items sync to the server to avoid issues with larger loadouts
- Fixed Halloween invisibility spell having broken attack rules
- Added functionality for emulating high skill competitive matches
- TF2:OG removed from the TC2 distribution. The last release with it included can be downloaded from here.