A 50v50 gamemode where teams fight over the entire territory on a Territorial Control map
Enabled with tf_tc2_mode 1
Support added for tc_hydro. Community maps can be updated to support the new gamemode
Spawn by selecting a deployment location: control points your team controls, or friendly teleporters
Teams must capture all other control points before sieging the enemy base. If the defending team is able to hold their base for 7 minutes, control of their other points is restored.