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Team Comtress 2 Update - August 30, 2025
Changes
- Team sizes now default to a 12v12, and can be adjusted with
tf_team_size, tf_team_size_red and tf_team_size_blu, so that server operators can support extra spectator slots or create custom gamemodes
- Added improvements to the team menu to handle teams being full
- Enhanced weapon lighting to be softer
- Added various hitreg debugging convars
- Fixed various issues with subtick
- Fixed various issues with lag compensation
- Added extra crit visual effects for when the shooter lands a headshot
- Fixed tracers for other players being spawned incorrectly
- Fixed an issue where tracers would spawn every other shot, regardless of if there was a large time in between shots. Examples:
- Tap firing the Pistol will produce a tracer for each shot
- Revolvers will always create a tracer for each shot