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Team Comtress 2 Update - February 10, 2026
- (TEST) Added drawing feature to tournament observer, to draw lines in 3D space
- Toggle cl_sped_hud_draw 0/1 to enable drawing lines at the crosshair
- Toggle cl_spec_hud_draw_show 0/1 to show / temporarily hide the lines
- Set cl_spec_hud_draw_fade 1 to fade out and remove lines over the next 3 seconds
- Increment/decrement cl_spec_hud_draw_dist to increase the distance the lines are drawn (default 1024 units). If lines intersect with geometry, they will be draw onto the geometry.
- Set cl_spec_hud_draw_color to change the color of the lines. 0 = use the color set in the HUD (default green), 1 = white, 2 = red, 3 = blue
- (TEST) Added SourceTV recording support feature, replacing tv_autorecord. Use tv_demo_enable to automatically record demos in different contexts.
- tv_demo_rounds_only 1 (default) makes sure that only gameplay is recorded rather than a long prematch warmup
- A JSON file with map name, gamemode, length and team name info is logged alongside the demo
- Fixed countdown timer in matchmaking not being team-colored for BLU
- Fixed random crits vote not being available in Casual
- Fixed random crits being enabled by default in community competitive games (no longer requires cvar changes)
- Fixed competitive prematch warmup not granting ammo properly for some weapons on kill
- Fixed competitive post-match drawing being slightly shorter than expected
- Fixed a spread pattern discrepancy on the Minigun
- Stability improvements and fixes